


On the surface, the end product looks very similar.

Homeworld 2, comparatively, feels like it wants to make the same cake without the egg. Most every ship, from the lowliest fighter to the biggest cruiser, was useful and the game left your tactical options open enough that you rarely felt forced into relying on any single battle strategy. It had a sense of freedom that made it feel unique to me. As much as I admired the visuals, music, and story however, the biggest part of what kept me coming back was its take on real-time strategy. I loved pretty much everything about the original version of Homeworld 1. I’m probably getting the details of that wrong and I’m fairly certain the story itself has been debunked any way, but I still think it serves as a good parable to explain why I’ve never been able to warm up to Homeworld 2. Sales soared and the cake mixes became a huge success. The company released a revamped version requiring prospective bakers add both an egg and water. Silly as it seemed, they needed to feel more involved in the experience. After some research, it discovered that the housewives they were targeting with the just-add-water cakes didn’t like how little effort it took to actually bake the things. Back in the 1950s the company was trying to figure out why its line of instant cake mixes wasn’t selling better. There’s a story about Betty Crocker that I’m rather fond of. Original Release: 2015, Platform: PC, Developer/Publisher: Gearbox Software, Image Source: Steam, Thanks to Gearbox for providing our review code.
